{"id":3326,"date":"2019-07-09T14:54:03","date_gmt":"2019-07-09T12:54:03","guid":{"rendered":"https:\/\/www.thegamebakers.com\/?p=3326"},"modified":"2019-07-09T14:54:03","modified_gmt":"2019-07-09T12:54:03","slug":"hand-in-hand-in-haven","status":"publish","type":"post","link":"https:\/\/www.thegamebakers.com\/hand-in-hand-in-haven\/","title":{"rendered":"Hand in Hand in Haven"},"content":{"rendered":"
So we made Furi. A frenzied boss rush game about freedom. A game designed to be memorable because it was demanding. What would be next? Another hardcore action game? Furi 2?<\/span><\/p>\n It has never been on the table. We made Furi, next we had to make <\/span>something different<\/b>. Something that would explore another range of emotions. What do you need after Furi? You need <\/span>a break<\/b>. Can we make a game that feels like a break? A game that feels like a breath of fresh air. A pause in our fast paced lives.\u00a0<\/span><\/p>\n Like Furi, Haven is about fighting for freedom.\u00a0<\/b><\/p>\n Haven is about two characters, Yu and Kay, a couple in love. They escaped to a deserted planet to stay together. You play both of them, you live with them, you explore fragmented planet Source with them, gliding over the tall grass.\u00a0<\/span><\/p>\n