{"id":2281,"date":"2014-11-17T13:57:04","date_gmt":"2014-11-17T11:57:04","guid":{"rendered":"https:\/\/www.thegamebakers.com\/?p=2281"},"modified":"2015-03-30T10:55:48","modified_gmt":"2015-03-30T08:55:48","slug":"duels-staffing","status":"publish","type":"post","link":"https:\/\/www.thegamebakers.com\/duels-staffing\/","title":{"rendered":"Staffing up for code name DUELS"},"content":{"rendered":"
We haven’t said much about our next game, apart from the fact that it’s console \/ PC and that it’s a third person action \/ adventure game. But we are looking for some talents to join our team. Below you will find more info on the missions. If you are interested, send us a mail and portfolio at hello at thegamebakers dotcom<\/strong>.<\/p>\n You will be in charge of the 3D animations of the characters for the cut-scenes and scripted events of the game.<\/p>\n [ANNONCE FERMEE – POSTE POURVU]<\/strong> <\/p>\n","protected":false},"excerpt":{"rendered":" We haven’t said much about our next game, apart from the fact that it’s console \/ PC and that it’s a third person action \/ adventure game. But we are looking for some talents to join our team. Below you will find more info on the missions. If you are interested, send us a mail […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2281","post","type-post","status-publish","format-standard","hentry","category-non-classe"],"acf":[],"yoast_head":"\n3D\u00a0Animator<\/strong><\/span><\/h4>\n
\n
\nWhere:<\/span> Our team is dispatched across the world, so you can work from anywhere or you can come and work with some of us in Montpellier, in France.
\nHow much:<\/span> Fees according to industry standards, to be confirmed according to your profile. Freelance mission is preferred.<\/div>\n<\/div>\nGameplay and Tools Programmer<\/span><\/h4>\n
\nYou will be in charge of developing gameplay, tools and AI systems on a third person action game using Unity engine.<\/p>\n\n