Cairn demo update – February 2025

Hi everyone,

We’re back with a demo update, and improvements a lot of you have been requesting!

Most of the time, it’s good to rely on the game’s calculations to select the best limb to move next. It’s smooth and efficient. But there’s always this one time where you want total control. We heard you. So we are introducing New manual limb selection modes! Not one, not two, but four different control schemes to suit all playstyles!

These are the different modes to pick from: face buttons and shoulder buttons on gamepad, WASD on keyboard, and a quadrant selection on both.

After some testing, we think these are the best ways to let you manually control the limbs, but of course we’d love to hear what you think about it.

This update is also introducing Korean localization, welcome Korean players!

We have also fixed a few bugs:

  • Manual limb selection: improved limb detection when selecting with the stick, added a visual helper
  • Some fixes on the rope to avoid weird movement
  • Fixed several low reproduction soft lock
  • Fixed PS4 controller displaying Xbox inputs
  • Fixed off-belay detection
  • Fixed camera going through ground during recap path
  • Minor LD fixes to avoid being stuck in narrow spaces
  • Minor localization fixes and missing prompts

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