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Staffing up for code name DUELS
We haven’t said much about our next game, apart from the fact that it’s console / PC and that it’s a third person action / adventure game. But we are looking for some talents to join our team. Below you will find more info on the missions. If you are interested, send us a mail and portfolio at hello at thegamebakers dotcom.
3D Animator
You will be in charge of the 3D animations of the characters for the cut-scenes and scripted events of the game.
Experience:
- 3D animation
- Maya
- Experience in animation for action sequences (swordfight / shoot) in a stylized / japanese animation style
- Humanoid characters
When: 8 months from January to August 2015.
Where: Our team is dispatched across the world, so you can work from anywhere or you can come and work with some of us in Montpellier, in France.
How much: Fees according to industry standards, to be confirmed according to your profile. Freelance mission is preferred.
Where: Our team is dispatched across the world, so you can work from anywhere or you can come and work with some of us in Montpellier, in France.
How much: Fees according to industry standards, to be confirmed according to your profile. Freelance mission is preferred.
Apply: hello at thegamebakers dotcom
Gameplay and Tools Programmer
[ANNONCE FERMEE – POSTE POURVU]
You will be in charge of developing gameplay, tools and AI systems on a third person action game using Unity engine.
Experience:
- Unity
- Console development
- Third person action games
When: Mission to start in December or January with support needed until launch in January 2016.
Where: Our team is dispatched across the world, so you can work from anywhere or you can come and visit us in Montpellier, in France or in Montreal Québec!
How much: Fees according to industry standards, to be confirmed according to profile.
Apply: hello at thegamebakers dotcom